Absolute Blender modeling and animation for Short Films

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About Course

Bring your ideas to life — frame by frame.

This comprehensive course is your absolute starting point for mastering 3D modeling and animation in Blender, specifically tailored for short film creation. Whether you’re an aspiring filmmaker, animator, game artist, or content creator, this course walks you step-by-step through the entire process — from concept to final animated scene.

With no prior experience required, you’ll learn how to:

  • Design and model characters and environments

  • Create smooth and expressive animations

  • Master camera movements, lighting, and rendering

  • Tell compelling stories using Blender’s full animation pipeline

From stylized characters to cinematic shots, you’ll gain the hands-on skills needed to build your own animated short film from scratch.


🎯 What You’ll Learn:

  • The Blender interface and essential tools for animation

  • Character and object modeling techniques

  • Rigging and character setup for animation

  • Keyframing, timing, and animation principles

  • Environment creation and scene setup

  • Lighting, texturing, and rendering in Eevee and Cycles

  • Final editing and exporting your animated short


🎓 By the end of this course, you’ll be able to:

  • Build original 3D characters and props

  • Animate scenes with professional timing and flow

  • Create polished animated shorts with sound and camera work

  • Confidently use Blender as a storytelling tool


👤 Who This Course Is For:

  • Beginners eager to learn Blender with filmmaking in mind

  • Creatives looking to transition into 3D storytelling

  • Animators seeking to develop short-form projects

  • YouTubers, content creators, and indie filmmakers


Ready to turn your ideas into animated stories?

👉 Join now and start creating your first Blender-powered short film today!


 

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Course Content

Getting Started

  • 1. Downloading and installing Blender.
    00:00
  • 2.Overview of the Blender interface, navigation, and shortcuts.
    00:00
  • 3.Understanding the 3D workspace (Viewports, Panels, Menus).
    00:00
  • 4. Customizing the workspace.
    00:00

Basic Operations

Core Interface and Navigation

Different Tools in Blender while in Object Model

Different Tools in Blender While in Edit Mode

Building the Character: From Base Block-out to Fine Detail

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